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I have to say I definitely agree with much that you have kindly explained. Having myself programmed for WinMo 6/6.1 (C# and C++), Android 0.9 SDK (Java) and currently iPhone firmware 2.1 (Objective-C), I have to say that by far the worst experience as a user and developer has been with the WinMo. The funny part here is that you can only use Windows and Visual Studio to code for WinMo, Mac and Xcode to code for the iPhone but you can use Eclipse in cross platforms in order to code apps for Android. sweet! However, due to the fact that most people willing to pay for software which has a GUI that rocks and doesn't have those large sleep(3000) (which also happen in Android 0.9) I just decided to stick with the iPhone which is currently way slicker and faster than the competition.
I have to agree that the software that Android has working correctly does have a good quality but still has some security issues as well as others. However, I can't wait to try Chrome on Android.
Keep us posted if you develop something interesting. Maybe you could use some extra hands. :)